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Christopher O'Beso :: Environment Artist - Resume
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Christopher O'Beso

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Partial Resume

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OBJECTIVE:

Environment Artist

EMPLOYMENT:

Winter 2008 – Present ------ Level Design Teacher, Art Institute of California – Inland Empire
I am currently teaching level design in the Unreal Engine 3.0 Editor. I am going to my 4th quarter of teaching this course. I also taught the Adv. Version of the class. Next quarter I will be teaching an Analogue Game Design class.

Winter 2006 – Winter 2008 ------ Lead Environment Artist, Ludusent Inc
I worked with a small team of game developers to develop an original intellectual property. I was in charge of the look, feel and layout of the world. I also worked closely with a colleague on story and gameplay.

KNOWLEDGE:

3D Studio Max

Advance

Used for 5 years

Photoshop

Advance

Used for 7 year

Z-Brush

Intermediate

Used for 2 years

Unreal Engine 3.0

Intermediate

Used for 1.5 years